Doom Deus Vult 2

Vult

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Config 2 - The full monty, the unabridged version of Deus Vult, for people who likes big maps. Designed to be completable from scratch. WARNING: Needs an EXTREMELY STRONG LIMIT REMOVING SOURCEPORT.Runs on Map 05. This is the version of the video that doesn't have me yammering over the top of it for those of you who don't like that sort of thing. Wad: DVII-1i.wad Map.

Doom Deus Vult 2
Deus Vult II
AuthorHuy Pham (Doom Marine)
PortBoom-compatible
IWAD Doom II
Year2008
LinkDoomworld/idgames
This mod received one of the 2008Cacowards on Doomworld!

Deus Vult II is a twelve level episode WAD created by Huy Pham (Doom Marine). As with the first Deus Vult, it contains maps rich with nigh-overwhelming opposition, in the vein of Alien Vendetta or Hell Revealed, with difficulty increasing sharply in the later levels.

Doomworld/idgamesDoom Deus Vult 2

It received one of regular awards during the 2008 Cacowards as well as the Mordeth award.

  • 1Content

Content[edit]

Doom Deus Vult 2

Deus Vult II modifies several weapons in the protagonist's arsenal and adds a couple of custom monsters, coded through DeHackEd tweaks including the flying baron of Hell seen in Erik Alm's Scythe 2 as well as the Cleric from Hexen.

It also features three different soundtracks: the 'Ultimate' soundtrack heard in ZDoom (all levels except MAP19 use MP3 music), the 'idgame' soundtrack heard in ZDoom (maps 12 and 22 use MIDI music again), and the MIDI soundtrack heard when playing in a port without support for ZDoom's old MAPINFO syntax. The MAPINFO lump is also used to give a different music theme to the text screen between MAP31 and MAP32, and another for the transition between MAP20 and MAP21, from the other text screens.

Levels[edit]

MIDI Soundtrack[edit]

  • MAP01: 'Excalibur' from Rise of the Triad by Bobby Prince
  • MAP02: 'Metal Works' from Teenage Mutant Ninja Turtles: Tournament Fighters by Kazuhiko Uehara, sequenced by Brian Joseph
  • MAP03: 'Preacher Man' by Fields of the Nephilim
  • MAP12: TNT: EvilutionMAP16: Deepest Reachestheme
  • MAP13: 'Into Sandy's City' by Bobby Prince
  • MAP19: Vrack 3 theme by Fredrik Johansson
  • MAP20: Slowed-down version of 'Silence of Sand' from Breath of Fire II by Yuko Takehara
  • MAP21: HereticE1M4: The Guard Towertheme by Kevin Schilder
  • MAP22: 'Krook's March (Chain Link Chamber)' from Donkey Kong Country 2 by David Wise, sequenced by Andreas and Savas Oulassoglou
  • MAP23: 'Crocodile Cacophony (K. Rool's Theme)' from Donkey Kong Country 2 by David Wise, sequenced by Andreas and Savas Oulassoglou
  • MAP29: 'Stickerbush Symphony (Bramble Blast)' from Donkey Kong Country 2 by David Wise
  • MAP31: HereticE1M9: The Graveyardtheme by Kevin Schilder
  • MAP32: Devil's Supremacy from Alien Vendetta
  • Title screen: 'Main Title from Terminator 2' by Brad Fiedel
  • Intermission: HereticE1M9: The Graveyardtheme by Kevin Schilder
  • Text screen: 'Bigelow's Bungalow' from Age of Empires: The Rise of Rome, by Stephen Rippy
  • Secret level text screen:

MP3 Soundtrack[edit]

Doom Deus Vult 2 Cheats

  • MAP01: 'Scrapyard' from Teenage Mutant Ninja Turtles: Tournament Fighters by Kazuhiko Uehara
  • MAP02: 'Metal Works' from Teenage Mutant Ninja Turtles: Tournament Fighters by Kazuhiko Uehara
  • MAP03: 'Noh Stage' from Teenage Mutant Ninja Turtles: Tournament Fighters by Kazuhiko Uehara
  • MAP12: Theme from Lord of the Rings by Howard Shore ('Ultimate' version only)
  • MAP13: 'High Ptera' from Jurassic Park 2: The Chaos Continues
  • MAP19: MIDI only
  • MAP20: 'Lawrence Of Arabia Overture' by Maurice Jarre
  • MAP21: 'Search and Destroy' from Jurassic Park 2: The Chaos Continues
  • MAP22: Theme from Lord of the Rings by Howard Shore ('Ultimate' version only)
  • MAP23: 'Beat the angel' from Tales of Symphonia
  • MAP29: MIDI only
  • MAP31: MIDI only
  • MAP32: MIDI only
  • Third episode text screen: 'Primagen Lightship' from Turok 2: Seeds of Evil by Darren Mitchell

Doom Deus Vult 2 Mod

See also[edit]

Trivia[edit]

  • Peculiarly, Deus Vult II: The First Edition as released on the /idgames archive included a separate GZDoom executable in its ZIP file. It is called by two custom batch files (Deus Vult II.bat or Deus Vult II OpenGL.bat) to either start in software rendering mode or in OpenGL mode. The included GZDoom executable is version 1.1.0, corresponding with ZDoom 2.2.0 (r748), dated February 15, 2008. It also includes an additional ZIP file containing a version of PrBoom to play the included demos located in the Extra folder. The included executable is version 2.4.8.3-Test, dated February 24, 2008.

External links[edit]

  • Deus Vult II at Doomworld/idgames
  • Deus Vult II at the Doom Speed Demo Archive

[Doom 2] Deus Vult 2, Map 29-1 - YouTube

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